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  1. Psyonix has decided to end support for the Mac and Linux versions of Rocket League, saying both platforms combined represent a tiny percentage of its active player base. After a final patch in March, online functionality will be deactivated for the macOS and Linux versions of the game, which means Mac and Linux players won't be able to play online multiplayer or access the in-game store. Offline features including local matches and splitscreen play will still be accessible. In a post on the Rocket League subreddit, Psyonix community chief Devin Connors said the company couldn't justify the time and resources it would take to keep the game updated on Mac and Linux after it updates its Windows version from 32-bit to 64-bit, and to DirectX 11 from DirectX 9 later this year. Read more View the full article
  2. Everyone seems to love Italy. You can visit Tuscany in Ubisoft's Assassin's Creed 2 sub-series, and roam a fantasy city inspired by Venice in Final Fantasy 15. You can fight in Venice in Final Fight 2 and in Pisa in Castlevania: Bloodlines. You can drive on Italian roads in Gran Turismo and you can ski on the Alps in Steep. You can murder in an imaginary Sicilian town in Hitman 2: Silent Assassin and in an imaginary town near Naples in Hitman (2016). But are these games "Italian"? The answer is clearly "no". These games are developed by Japanese, American, European and international teams; Italy is just one of many geographical and historical flavours they add to their receipts. And the question could look quite uninteresting, too: why should you care whether a game is "Italian"? Maybe you planned a trip to Italy and wish to eat pizza there, but you sense that at the end of the day Italy is not so important in the grander scheme of things. And I must admit you are right. But what's happening in Italy shows how developers are looking for their own identity, drawing new tools from their own cultural heritage and shedding light on lesser known stories and places. A 2016 survey claims that 11.4 per cent of tourists discovered the small Tuscanian town of Monteriggioni because of Assassin's Creed 2, which places the familial home of protagonist Ezio Auditore there. This case inspired local institutions interested in promoting smaller cities and developers interested in digging up new stories, traditions and legends for their video games. "They always say that video games are a global medium that should be designed with a wide, international public in mind," sats Andrea Dresseno, the founder of IVIPRO, the Italian Videogame Program. "That's very true. This, however, doesn't preclude the possibility to use this medium with the aim to reach a specific public that was never reached before, or as a means to talk about particular themes in a local setting." IVIPRO is an Italian association that seeks to connect institutions and developers in order to promote video games set in Italy. "First and foremost, it is necessary to start distinguishing between the different types of works and the various aims [they chase]" Dresseno continues. "I always hear people talking about business, about the importance of the growth of this industry, about investments and revenues. All of that is legitimate, but are we sure that the only way to use and take advantage of video games as a medium is to profit from them? Let's try to look at video games as a medium of communication and expression, not only as a product. By shifting the perspective, we could start using [video games'] peculiarities in a way that's free from the constraints (and the stereotypes) imposed by the commercial urgency." Read more View the full article
  3. * As a result of the experimental dota_camera_alternative option that has been in testing since summer, we’ve adjusted the default camera position. The console command “dota_camera_legacy 1” will adjust your settings to match the old camera if you prefer it. View the full article
  4. Part one of Ark: Survival Evolved's two-part Genesis expansion, which was due to launch this month following a release date delay back in December, will now arrive on 25th February, according to its developer Wildcard Studios. Genesis, which was first unveiled back in August last year, effectively forms Ark's second season pass, and will ultimately deliver the game's fourth and fifth paid expansions - following on from previous offerings Scorched Earth, Aberration, and Extinction. Announcing Genesis' second delay on the Ark website, Wildcard wrote, "We're extremely sorry to push it back an extra month, but as we have been heads-down with the rest of the team polishing, balancing and putting the final pieces together, we really felt that the extra wait will be worth it both for the quality of the base game and the ambitious new expansion." Read more View the full article
  5. Knights and Bikes, developer Foam Sword's "bike-riding, friendship-building, frisbee-throwing, goose-petting, high-fiving, treasure-hunting, coming-of-age adventure", is donning helmet and peddling onto Switch next month, on 6th February. Knights and Bikes, which is published by Psychonauts studio Double Fine, was well-received when it launched on Xbox One, PS4, and PC last August. And now Switch owners have the opportunity to saddle up, playing as friends Demelza and Nessa (either alone or with a co-op buddy) as they explore their ancient island home with pet goose Captain Honkers in tow. What follows is a story-driven adventure encompassing bike-riding, exploration, treasure-hunting, environmental puzzling, enjoyable chaotic combat, and more - often taking advantage of each friend's unique abilities, which can be combined for even greater success. Read more View the full article
  6. Super Nintendo World, the theme park collaboration between Nintendo and Universal Studios, is well on the way to becoming reality, with the attraction's first phase scheduled to open at Universal Studios Japan later this year. But now, we've first solid information about Super Nintendo World's move west, with Universal sharing more of its plans for an Orlando version. Although versions of Super Nintendo World were previously confirmed for Orlando, Hollywood, and Singapore, little had been shared in the way of specifics. Now, though, Universal's parent company Comcast has revealed during a recent earnings call (thanks Theme Park Insider) that the highly anticipated Nintendo attraction will feature as part of Universal's new Florida theme park, Epic Universe - making it the first land to be officially unveiled. Epic Universe will be the fourth park join the Universal Orlando Resort (Universal Studios Florida, Islands of Adventure, and its Volcano Bay water park are the others), and it's currently scheduled to open to guests some time in 2023. While not official, it's seems likely that Universal intends for Super Nintendo World to be there on launch day. Read more View the full article
  7. Today's Deal: Save 92.4% on Pikuniku!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Monday at 10AM Pacific Time View the full article
  8. Today's Deal: Save 20% on Little Big Workshop!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Monday at 10AM Pacific Time View the full article
  9. It's been almost two years since Monster Hunter World strode confidently onto Xbox One and PS4, refining and finessing Capcom's long-running franchise for a new generation. And to celebrate its 2nd anniversary (not to mention a staggering 15 million copies sold since launch), Monster Hunter World's Appreciation Fest is now underway on all platforms. It's the second Appreciation Fest to be held in-game (the first, unsurprisingly, coincided with Monster Hunter World's one-year anniversary), but the latest celebration arrives in two parts. The Astera Appreciation Fest is open to all players, and sees a reprisal of last year's event, while the Seliana Grand Appreciation Fest is new, and exclusive to the superb Iceborne expansion. The Astera Appreciation Fest features a suitably razzmatazz makeover for the Astera Gathering Hub, and brings a mix of event exclusive quests alongside a return for pretty much all previously released quests. That means you'll be able to farm monsters in a bit to craft everything from a Palico Mega Man outfit to the majestic Wiggler head armour. Read more View the full article
  10. Following in the footsteps of seemingly every other digital retailer we've ever heard of, it's now time for the GOG Lunar New Year Sale, where you can celebrate the Year of the Rat with savings of up to 90 per cent on over 1000 games. Of everything, I think probably the most tempting offer is Disco Elysium for £27.99. The gritty and despair-laden RPG has proven to be one of the surprise hits of 2019, so now's a great time to see what all the fuss is about for yourself while it's 20 per cent off. Of course, as this is a GOG sale, The Witcher 3: Wild Hunt - GOTY Edition is also on offer for £10.49. It's currently riding another wave of immense popularity due to the decent-if-not-spectacular Witcher Netflix series, but I feel like everybody already owns this game now, right? Unless it's like some GTA5 thing where it somehow continues to sell great guns despite all reasonable logic suggesting the entire planet has bought a copy - twice. Read more View the full article
  11. The Lunar New Year Sale Continues This is your last chance to save up to 50% on most DCS World modules. The Lunar Sale ends on January 27th. We are also taking part in Steam’s Lunar New Year Sale; visit the Steam store now! Lunar New Year Sale Video The DCS World e-Shop will also feature the Naval Warfare bundle for just $64.99 that includes DCS: F/A-18C and DCS: Supercarrier (Nimitz-class aircraft carrier, Kuznetsov-class aircraft carrier, Arleigh Burke-class destroyer, and the Su-33). Head over to our E-shop to save on most of our library of aircraft, terrain and campaigns: Win the Channel Map!For those of you that enjoy painting skins for your favourite aircraft, this contest is for you! Using the official template found here[www.digitalcombatsimulator.com], we are holding a paint the Anton contest. We will choose the top 10 (or so) best submissions. If your submission is chosen, you will have your name added to the DCS: Fw 190 A-8 Anton credits, and your work will be included with the Fw 190 A-8. You will also receive one free copy of the upcoming DCS: Channel Map (no substitutions). Here are some of the requirements and details: The skin must be created using this template. The skin can be historically accurate or fictional. However, the skin must be associated with one of the countries currently present in DCS World. Here are instructions[docs.google.com] for saving textures with MIP levels using NVIDIA Texture Tools for Adobe Photoshop. Please upload completed skins to dedicated topic[forums.eagle.ru] in the forum. The contest will run until February 16th, 2020. Best of luck to all contestants! Development Report #11 2.5.6 Open Beta - This month we have been working to complete DCS version 2.5.6. Some extra time was needed to ensure a smooth transition from 2.5.5 both by our team and our 3rd Parties. You can expect to see the first 2.5.6 Open Beta in early February. We look forward to sharing it with you in the near future. P-47D-30 Progress - We are nearly ready to unleash the ‘Jug’ on DCS World! We are finalizing the 3D model and cockpit; making improvements to the fuselage, cowling, and air intakes; and working on externals stores like fuel tanks and bombs. Ju-88 AI - Some of you eagle-eyed fans may have spotted the Ju-88 in the recent Lunar Sale video. Here are some more lovely images as we work on the finishing touches before release. Fi-103 V1 Flying Bomb - We are excited to announce the V1 will be coming to the DCS: WWII Asset Pack! This is an iconic weapon, and it is a great addition for use with the upcoming DCS: Channel Map. It should be available as a static object when the DCS: Channel Map releases, and later as an operational unit. Searchlights - Work continues on the addition of searchlights for the DCS: WWII Asset pack. Below you can see the effort going into these lights and associated effects. Thanks as always for your continued support! The ED Team View the full article
  12. This year's Awesome Games Done Quick seemed to be over in a flash - and after some incredible Fallout anthology and Super Monkey Ball runs, I've found myself craving more. Luckily, there's another GDQ-affiliated speedrunning bonanza coming up, and this time it's an all-women event called Frost Fatales. Taking place between 23rd February and 1st March, Frost Fatales is an online speedrunning marathon showcasing a variety of speedruns by women. The schedule just got posted, and it looks chock full of entertaining runs. On the first day alone there's Hollow Knight and Portal, and I'll definitely be tuning in for Spyro and Tetris Effect. You'll be able to watch it all via GDQ's Twitch channel when the event kicks off in February. Read more View the full article
  13. : You can find the details for this event on the announcement page here. View the full article
  14. "Please remember that Plague Inc. is a game, not a scientific model and that the Coronavirus is a very real situation which is impacting a huge number of people." That's the warning from the developer of Plague Inc., which has seen downloads skyrocket - particularly in China - as players look to the game to understand how diseases spread. The eight-year-old Plague Inc., developed by UK studio Ndemic Creations, is a real-time strategy simulation in which the player creates and evolves a pathogen in an effort to destroy the world with a deadly plague. Mainstream media has reported on how downloads of Plague Inc., have spiked in China. The BBC said that on Wednesday 22nd January, Plague Inc. was the best-selling game on China's iOS store. Read more View the full article
  15. There is currently a very spooky pulsating object on Frictional Games' website - and judging by the page name, I think it's safe to say this is about a new game. But what is that thing? An eyeball, frogspawn? Who knows. The studio, known for its utterly terrifying horror games Amnesia: The Dark Descent and SOMA, apparently began the ARG at the end of December - and fans are in the midst of unravelling the mystery. For those unfamiliar, ARG means alternate reality game, normally taking the form of a treasure hunt across the internet to hop between clues and solve a puzzle. Transmedia storytelling, if you want to be fancy - and one famous example includes the I Love Bees ARG used to market Halo 2. Read more View the full article
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